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BioShock Facts, Gameplay Tips, Characters and More

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BioShock is a popular video game series known for its unique blend of first-person shooter gameplay and narrative storytelling, coupled with deep philosophical themes.

The first game in the series, BioShock, was developed by Irrational Games (now known as Ghost Story Games) and published by 2K Games. It was released in 2007. Set in 1960, BioShock follows the story of the player character, Jack, who ends up in the underwater city of Rapture after his plane crashes in the ocean. Rapture was created by business magnate Andrew Ryan, who intended the city to be a libertarian utopia where the “great” would not be constrained by the “weak.” Instead, the city descends into chaos due to the discovery of ADAM, a substance that can alter human genes to grant them superhuman abilities, leading to societal collapse.

BioShock 2, the second installment, was released in 2010. Set 8 years after the original game, the player takes the role of a “Big Daddy,” a genetically modified human conditioned to protect the “Little Sisters” who gather ADAM. The antagonist of BioShock 2 is Dr. Sofia Lamb, a collectivist who took control of Rapture after Ryan’s downfall.

BioShock Infinite, released in 2013, departs from the underwater setting and takes place in the floating city of Columbia in 1912. Players assume the role of Booker DeWitt, a man tasked with saving a woman named Elizabeth to erase his debts. The game deals with themes of American exceptionalism, racism, and the nature of reality, among others.

Facts

  1. Setting: The first two BioShock games are set in an underwater city named Rapture, while the third game, BioShock Infinite, takes place in a floating city called Columbia.
  2. Philosophical Themes: BioShock explores several philosophical themes, particularly objectivism, utopianism, and American exceptionalism, all of which are reflected in the games’ settings and characterizations.
  3. Influences: The game was heavily influenced by the writings of Ayn Rand, George Orwell, and Aldous Huxley, among others.
  4. Success: BioShock was an instant success both commercially and critically, selling over 4 million copies worldwide and garnering several Game of the Year awards.
  5. Development: The original BioShock was developed by Irrational Games, with Ken Levine serving as the creative director.
  6. Gaming Mechanics: The game introduced innovative mechanics such as using plasmids and tonics to gain superhuman abilities and modifying weapons.
  7. Art Design: BioShock’s art design blends elements of art deco architecture with a steampunk aesthetic, creating a unique visual style.
  8. Narrative Depth: The narrative of BioShock is known for its depth and complexity, featuring plot twists that challenge players’ expectations.
  9. Player Choice: BioShock incorporates elements of player choice, which can affect the game’s ending.
  10. Inspiration: The name Rapture was inspired by the term “rapture of the deep,” which describes the euphoria experienced by deep-sea divers when nitrogen narcosis sets in.
  11. Character Design: The Big Daddies and Little Sisters, iconic characters in BioShock, were initially not part of the game but were added later to increase emotional engagement.
  12. Audio Diaries: The use of audio diaries to provide backstory and world-building was an innovative narrative technique that has since been adopted by many other games.
  13. Remastered: For the game’s tenth anniversary in 2016, a remastered version called BioShock: The Collection was released, featuring updated graphics and including all single-player DLC.
  14. BioShock Infinite: Despite being a part of the same series, BioShock Infinite is not a direct sequel or prequel to the original games, but rather a standalone title that shares similar themes and gameplay mechanics.
  15. Cultural Impact: BioShock has had a significant cultural impact, influencing other games and media, sparking academic discussion, and even inspiring a high-profile (but ultimately cancelled) movie project.
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Gameplay Tips

  • Explore Thoroughly: BioShock’s Rapture is full of secret areas and hidden items. Take your time to explore every nook and cranny to find ammo, health packs, audio logs for lore, and ADAM for upgrading your abilities.
  • Listen to Audio Diaries: These provide a lot of context and depth to the story of Rapture. They also sometimes contain codes to safes or doors that can lead to useful resources.
  • Utilize Plasmids and Tonics: Plasmids give you a variety of superhuman abilities, like throwing fire or electricity. Tonics provide passive benefits to enhance your combat, engineering, or physical capabilities. Be sure to experiment with different combinations of Plasmids and Tonics to see what suits your playstyle best.
  • Combine Attacks: Use your plasmids and weapons in conjunction for devastating effects. For example, you can use the Electro Bolt plasmid to stun enemies in water for an instant kill.
  • Hack Everything: From vending machines to security cameras, hacking can provide you with lower prices, allies in the form of security bots, and less trouble from turret defenses. The “Engineering Tonics” can make hacking easier.
  • Save Your Game Often: BioShock doesn’t have an autosave feature, so be sure to save your progress regularly, especially before big fights.
  • Be Careful with Big Daddies: These enemies are tough but they won’t attack unless provoked. Plan your strategy before engaging them. Once defeated, you can choose to harvest or rescue the Little Sisters they guard for ADAM.
  • Research Enemies: The research camera allows you to learn more about enemies and gain advantages against them, such as dealing more damage or discovering their weaknesses.
  • Watch Your Resources: Ammo and health packs can be scarce, so be sure to aim your shots carefully and use melee attacks with the wrench when you can to conserve resources.
  • Choose Your Upgrades Wisely: You won’t be able to max out every ability, so choose upgrades that best suit your play style.

Game Controls

PC:

  • W, A, S, D: Move character
  • Mouse Movement: Look/Aim
  • Left Mouse Button: Fire weapon
  • Right Mouse Button: Use plasmid
  • Mouse Wheel: Cycle weapons/plasmids
  • E: Use/Interact
  • R: Reload
  • F: Change ammo type
  • B: Change plasmid
  • Space: Jump
  • Shift: Run
  • C: Crouch
  • Tab: View map
  • Esc: Pause menu

Xbox:

  • Left Stick: Move character
  • Right Stick: Look/Aim
  • RT (Right Trigger): Fire weapon
  • LT (Left Trigger): Use plasmid
  • RB (Right Bumper): Change ammo type
  • LB (Left Bumper): Change plasmid
  • A: Use/Interact
  • B: Reload
  • X: Jump
  • Y: Switch weapons/plasmids
  • Left Stick Button: Crouch
  • Right Stick Button: Zoom (if available)
  • D-Pad: Use health pack/EVE syringe
  • Start: Pause menu

PlayStation:

  • Left Stick: Move character
  • Right Stick: Look/Aim
  • R2: Fire weapon
  • L2: Use plasmid
  • R1: Change ammo type
  • L1: Change plasmid
  • X: Use/Interact
  • Circle: Reload
  • Square: Jump
  • Triangle: Switch weapons/plasmids
  • Left Stick Button: Crouch
  • Right Stick Button: Zoom (if available)
  • D-Pad: Use health pack/EVE syringe
  • Options: Pause menu

BioShock game characters, objects, places, weapons, buildings

Characters:

  1. Jack: The protagonist of the first game, Jack is the player character who explores Rapture after surviving a plane crash.
  2. Andrew Ryan: The founder of Rapture, Ryan is a business magnate who built the city to escape what he saw as the oppression of governments and religion.
  3. Frank Fontaine: A criminal mastermind and the main antagonist of the first game, Fontaine seeks to take over Rapture.
  4. Big Daddies: These are genetically modified humans in diving suits who protect the Little Sisters.
  5. Little Sisters: Young girls genetically altered and conditioned to collect ADAM from corpses around Rapture.
  6. Dr. Brigid Tenenbaum: A genetic scientist responsible for creating the Little Sisters.
  7. Sofia Lamb: The main antagonist of BioShock 2, she seeks to transform Rapture into a collectivist utopia.
  8. Subject Delta: The protagonist of BioShock 2, Delta is a Big Daddy who must find and protect his Little Sister, Eleanor.
  9. Eleanor Lamb: The daughter of Sofia Lamb and the Little Sister of Subject Delta.

Objects:

  1. Plasmids: Genetic modifications that grant superhuman abilities.
  2. ADAM: A genetic material used to create and upgrade plasmids.
  3. EVE: A substance used to power the use of plasmids.
  4. Vita-Chambers: Revive stations where the player character respawns upon death.

Places:

  1. Rapture: The underwater city where BioShock and BioShock 2 are set.
  2. Medical Pavilion: The medical district of Rapture.
  3. Fort Frolic: A leisure and entertainment district in Rapture.
  4. Arcadia: The garden district of Rapture responsible for its oxygen supply.
  5. Apollo Square: A residential area in Rapture that serves as a central hub.

Weapons:

  1. Wrench: The first melee weapon you get in BioShock.
  2. Pistol: The first firearm you acquire.
  3. Shotgun: A powerful close-range weapon.
  4. Machine Gun: A rapid-fire weapon.
  5. Grenade Launcher: A heavy-duty weapon for dealing with groups of enemies or Big Daddies.
  6. Crossbow (BioShock 2): A precision weapon with different ammo types.

Buildings:

  1. Kashmir Restaurant: The first public area encountered in Rapture.
  2. Neptune’s Bounty: A fishing wharf inside Rapture.
  3. Farmer’s Market: A food production area within Arcadia.
  4. Hephaestus: The power facility of Rapture.
  5. Point Prometheus: A genetic modification center in Rapture.

reviews

  1. GameSpot: GameSpot gave BioShock a 9/10, praising it for its compelling narrative, innovative gameplay, and the stunningly detailed and atmospheric world of Rapture.
  2. IGN: IGN scored BioShock 9.7/10, stating that it’s “a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters.”
  3. Eurogamer: Eurogamer rated BioShock 10/10, describing it as “a hugely competent shooter wrapped up in a compelling and polished interactive story.”
  4. Metacritic: BioShock holds a Metascore of 96/100 for PC, 96/100 for Xbox 360, and 94/100 for PS3, indicating “universal acclaim” based on numerous critic reviews.
  5. Game Informer: Game Informer gave BioShock a 10/10, calling it “a benchmark in system-driven gameplay, made possible by a staggering amount of unique (and often unpredictable) ways to interact with your world.”
  6. PC Gamer: PC Gamer awarded BioShock 95/100, highlighting the game’s engaging plot, memorable characters, and its successful integration of FPS and RPG elements.
  7. The Guardian: The Guardian awarded BioShock 5/5 stars, praising its imaginative vision, the depth of its narrative, and the richness of its gameplay.
  8. Edge Magazine: Edge rated BioShock 10/10, stating that it “proffers an experience that’s as rich, as involving, as satisfying, intelligent and rewarding as any you’ll find in a videogame.”
  9. G4TV: G4TV gave BioShock a perfect 5/5, stating that it “ratchets forward the art of game design, delivering a fresh experience that will change the way you look at games.”
  10. GamesRadar: GamesRadar gave it a perfect score, calling it “an essential gaming experience” and praising its compelling storyline and unique gameplay mechanics.

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Written by ugur

Ugur is an editor and writer at Need Some Fun (NSF News), covering world news, history, archaeology, cultural heritage, science, entertainment, travel, animals, health, and games. He delivers well-researched and credible stories to inform and entertain readers worldwide. Contact: [email protected]